ABOUT THE PROJECT
Osgiliath is a personal Unity VR project I started working on in continuation of the Helm's Deep and Balin's Tomb projects. During this project, I mainly wanted to experiment with AI armies and more fun meelee waves. I also continued learning Blender and made all the buildings for this myself.
The biggest issue I ran into during the Balin's Tomb project was that the area was too small and too dark. I thought of how to reuse some work and started working on this project. This is still in early development.