What I Do




GAME DEVELOPMENT


Game Development is something that has long been my passion. During the last 5 years, I have worked on games for both mobile and PC games using C++ and C#. My experience also includes leading a programming team.



VIRTUAL REALITY


One of my biggest interests is Virtual Reality. I have spent years working with some of the most innovative minds working on VR and during that time I gained a lot of experience developing for both Oculus and SteamVR.



AUGMENTED REALITY


Much like Virtual Reality, I believe there is a big future in Augmented Reality. Not just for games, but also for use in our daily lives to make things easier. I have worked on many AR projects and this has made me familiar with using ARCore and ARKit.



My Projects


Projects:
Language:
Teams:


Forklift · 2023
Unity / C# / VR
Osgiliath · 2022
Unity / C# / VR
Cleaning · 2022
Unity / C# / VR
Balin's Tomb · 2021
Unity / C# / VR
Space Battle · 2021
Unity / C# / Multiplayer / Game
Web-Portal · 2020
.NET / React / C#
Scaffolding · 2020
Unity / C# / VR
Helm's Deep · 2020
Unity / C# / VR / Game
Cockpit · 2020
Unity / C# / VR
Jetway Bridge · 2020
Unity / C# / VR
Old Crow · 2020
Unity / C# / AR
Apartment · 2020
Unity / C# / VR
KLM Earth · 2020
Unity / C# / AR
Brain Trainer · 2019
Unity / C# / VR
Stellar Survivor · 2019
Unreal / C++
Tiles Apart · 2018
Unity / C#

Fire Fighter · 2017

Unreal / Blueprints

Laser · 2017

Unreal / Blueprints

No projects found for these filter settings.



About Me

Ever since I was a child, I've been intrigued with making video games. After years of practice, I graduated at the Breda University of Applied Sciences as a Game Programmer with 9.8 as final grade.

In my final year there, I had an internship at KLM Royal Dutch Airlines, where I was introduced to Virtual and Augmented Reality. This has given me a new passion, to introduce the world to the possibilities of VR and AR, through games, or through other means.

After my study, I started working at Logistic Workx, where I am currently in charge of VR/AR development.






What I Do




GAME DEVELOPMENT


Game Development is something that has long been my passion. During the last 4 years, I have worked on games for both mobile and PC games using C++ and C#. My experience also includes leading a programming team.

More on Games



VIRTUAL REALITY


One of my biggest interests is Virtual Reality. I have spent a year working with some of the most innovative minds working on VR and during that time I gained a lot of experience developing for both Oculus and SteamVR.

More on VR



AUGMENTED REALITY


Much like Virtual Reality, I believe there is a big future in Augmented Reality. Not just for games, but also for use in our daily lives to make things easier. I have worked on many AR projects and this has made me familiar with using ARCore and ARKit.

More on AR



My Projects






Projects:
Language:
Teams:








Forklift · 2023
Unity / C# / VR
Osgiliath · 2022
Unity / C# / VR
Cleaning · 2022
Unity / C# / VR
Balin's Tomb · 2021
Unity / C# / VR
Space Battle · 2021
Unity / C# / Multiplayer
Web-Portal · 2020
.NET / React / C#
Scaffolding · 2020
Unity / C# / VR
Helm's Deep · 2020
Unity / C# / VR / Game
Cockpit · 2020
Unity / C# / VR
Jetway Bridge · 2020
Unity / C# / VR
Old Crow · 2020
Unity / C# / AR
Apartment · 2020
Unity / C# / VR
KLM Earth · 2020
Unity / C# / AR
Brain Trainer · 2019
Unity / C# / VR
Stellar · 2019
Unreal / C++
Tiles Apart · 2018
Unity / C#

Fire Fighter · 2017

Unreal / Blueprints

Laser · 2017

Unreal / Blueprints

No projects found for these filter settings.















About Me


Ever since I was a child, I've been intrigued with making video games. After years of practice, I graduated at the Breda University of Applied Sciences as a Game Programmer with a final grade of 9.8.

In my final year there, I had an internship at KLM Royal Dutch Airlines, where I was introduced to Virtual and Augmented Reality. This has given me a new passion, to introduce the world to the possibilities of VR and AR, through games, or through other means.

After my study, I started working at Logistic Workx, where I am currently in charge of VR/AR development.














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